1 //------------------------------------------------------------------------------
3 // This code was generated by a tool.
4 // Runtime Version:2.0.50727.4927
6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated.
9 //------------------------------------------------------------------------------
11 namespace SnapShooter.Properties {
15 /// A strongly-typed resource class, for looking up localized strings, etc.
17 // This class was auto-generated by the StronglyTypedResourceBuilder
18 // class via a tool like ResGen or Visual Studio.
19 // To add or remove a member, edit your .ResX file then rerun ResGen
20 // with the /str option, or rebuild your VS project.
21 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
22 [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
23 [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
24 internal class Resources {
26 private static global::System.Resources.ResourceManager resourceMan;
28 private static global::System.Globalization.CultureInfo resourceCulture;
30 [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
31 internal Resources() {
35 /// Returns the cached ResourceManager instance used by this class.
37 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
38 internal static global::System.Resources.ResourceManager ResourceManager {
40 if ((resourceMan == null)) {
41 global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SnapShooter.Properties.Resources", typeof(Resources).Assembly);
49 /// Overrides the current thread's CurrentUICulture property for all
50 /// resource lookups using this strongly typed resource class.
52 [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
53 internal static global::System.Globalization.CultureInfo Culture {
55 return resourceCulture;
58 resourceCulture = value;