8 def __init__(self,keyfile):
10 self.chanmap = [pygame.mixer.Channel(n) for n in range(0,self.keyfile.numkeys)]
11 pygame.mixer.set_num_channels(64)
14 if bme.type & (BME_NOTE1 | BME_NOTE2 | BME_BGM | BME_HIT):
15 if bme.dataref > 0 and bme.dataref in self.keyfile.wavs:
16 self.keyfile.wavs[bme.dataref].play()