void WebView_LoadStarted(object o, LoadStartedArgs e) {
this.Show();
- Console.WriteLine("Loading Started");
+ //Console.WriteLine("Loading Started");
LoadState = Mode.LoadStarted;
idletimer = GLib.Timeout.Add(100, delegate {
QueueDraw();
}
void WebView_LoadCommitted(object o, LoadCommittedArgs e) {
- Console.WriteLine("Loading Committed");
+ //Console.WriteLine("Loading Committed");
LoadState = Mode.LoadInProgress;
GLib.Source.Remove(idletimer);
r = 0;
}
void WebView_LoadProgressChanged(object o, LoadProgressChangedArgs e) {
- Console.WriteLine("Loading Progress: {0}", e.Progress);
+ //Console.WriteLine("Loading Progress: {0}", e.Progress);
r = (int) ((e.Progress / 100.0) * 360);
QueueDraw();
}
void WebView_LoadFinished(object o, LoadFinishedArgs e) {
- Console.WriteLine("Loading Finished");
+ //Console.WriteLine("Loading Finished");
LoadState = Mode.LoadFinished;
this.Hide();
}