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<h1>Blërg</h1>

Blërg is a minimalistic tagged text document database engine that also
pretends to be a <a href="/">microblogging system</a>.  It is designed
to efficiently store small (&lt; 64K) pieces of text in a way that they
can be quickly retrieved by record number or by querying for tags
embedded in the text.  Its native interface is HTTP &mdash; Blërg comes
as either a standalone HTTP server, or a CGI.  Blërg is written in pure
C.

<ul class="toc">
  <li><a href="#running">Running Blërg</a>
    <ul>
      <li><a href="#getting_the_source">Getting the source</a></li>
      <li><a href="#requirements">Requirements</a></li>
      <li><a href="#configuring">Configuring</a></li>
      <li><a href="#building">Building</a></li>
      <li><a href="#installing">Installing</a></li>
    </ul>
  </li>
  <li><a href="#api">API</a>
    <ul>
      <li><a href="#api_definitions">API Definitions</a></li>
      <li><a href="#api_authorization">Authorizaton</a></li>
      <li><a href="#api_create">/create - create a new user</a></li>
      <li><a href="#api_login">/login - log in</a></li>
      <li><a href="#api_logout">/logout - log out</a></li>
      <li><a href="#api_put">/put - add a new record</a></li>
      <li><a href="#api_get">/get/(user), /get/(user)/(start record)-(end record) - get records for a user</a></li>
      <li><a href="#api_info">/info/(user) - Get information about a user</a></li>
      <li><a href="#api_tag">/tag/(#|H|@)(tagname) - Retrieve records containing tags</a></li>
      <li><a href="#api_subscribe">/subscribe/(user) - Subscribe to a user's updates</a></li>
      <li><a href="#api_feed">/feed - Get updates for subscribed users</a></li>
      <li><a href="#api_status">/status, /status/(user) - Get or clear general and user-specific status</a></li>
      <li><a href="#api_passwd">/passwd - Change a user's password</a></li>
    </ul>
  </li>
  <li><a href="#libraries">Libraries</a>
    <ul>
      <li><a href="#lib_c">C</a></li>
      <li><a href="#lib_perl">Perl</a></li>
    </ul>
  </li>
  <li><a href="#design">Design</a>
    <ul>
      <li><a href="#motivation">Motivation</a></li>
      <li><a href="#web_app_stack">Web App Stack</a></li>
      <li><a href="#database">Database</a></li>
      <li><a href="#subscriptions">Subscriptions</a></li>
      <li><a href="#problems">Problems and Future Work</a></li>
    </ul>
  </li>
</ul>

<h2><a name="running">Running Blërg</a></h2>

<h3><a name="getting_the_source">Getting the source</a></h3>

<p>There's no stable release yet, but you can get everything currently
running on blerg.dominionofawesome.com by cloning the git repository at
http://git.bytex64.net/blerg.git.

<h3><a name="requirements">Requirements</a></h3>

<p>Blërg has varying requirements depending on how you want to run it
&mdash; as a standalone HTTP server, or as a CGI.  You will need:

<ul>
<li><a href="http://lloyd.github.com/yajl/">yajl</a> &gt;= 1.0.0 and &lt; 2
(yajl is a JSON parser/generator written in C which, by some twisted
sense of humor, requires ruby to compile)</li>
</ul>

<p>As a standalone HTTP, server, you will also need:

<ul>
<li><a href="http://www.gnu.org/software/libmicrohttpd/">GNU libmicrohttpd</a> &gt;= 0.9.3</li>
</ul>

<p>Or, as a CGI, you will need:

<ul>
<li><a href="http://www.newbreedsoftware.com/cgi-util/download/">cgi-util</a> &gt;= 2.2.1</li>
</ul>

<h3><a name="configuring">Configuring</a></h3>

<p>Edit libs.mk and put in the paths where you can find headers and
libraries for the above requirements.

<p>Also, further apologies to BSD folks &mdash; I've probably committed
several unconscious Linux-isms.  It would not surprise me if the
makefile refuses to work with BSD make, or if it fails to compile even
with gmake.  If you have patches or suggestions on how to make Blërg
more portable, I'd be happy to hear them.

<h3><a name="building">Building</a></h3>

<p>At this point, it should be gravy.  Type 'make' and in a few seconds,
you should have <code>blerg.cgi</code>, <code>blergtool</code>, and
<code>blerglatest</code>.

<p><strong>NOTE</strong>: blerg.httpd is deprecated and will not be
updated with new features.

<h3><a name="installing">Installing</a></h3>

<p>While it's not strictly required, Blërg will be easier to set up if
you configure it to work from the root of your website.  For this
reason, it's better to use a subdomain (i.e., blerg.yoursite.com is
easier than yoursite.com/blerg/).  If you do want to put it in a
subdirectory, you will have to modify <code>www/js/blerg.js</code> and
change baseURL at the top as well as a number of other self-references
in that file and <code>www/index.html</code>.

<p>You cannot serve the database and client from different domains
(i.e., yoursite.com vs othersite.net, or even foo.yoursite.com and
bar.yoursite.com).  This is a requirement of the web browser &mdash; the
same origin policy will not allow an AJAX request to travel across
domains (though you can probably get around it these days with <a
  href="http://en.wikipedia.org/wiki/Cross-origin_resource_sharing">Cross-origin
  resource sharing</a>).

<h4>For straight CGI with Apache</h4>

<p>Copy the files in www/ to the root of your web server.  Copy
<code>blerg.cgi</code> to your web server.  Included in www-configs/ is
a .htaccess file for Apache that will rewrite the URLs.  If you need to
call the CGI something other than <code>blerg.cgi</code>, the .htaccess
file will need to be modified.

<h4>For nginx</h4>

<p>Nginx can't run CGI directly, and there's currently no FastCGI
version of Blërg, so you will have to run it under some kind of CGI to
FastCGI gateway, like the one described <a
href="http://wiki.nginx.org/SimpleCGI">here on the nginx wiki</a>.  This
pretty much destroys the performance of Blërg, but it's all we've got
right now.

<h4>The extra RSS CGI</h4>

<p>There is an optional RSS cgi (<code>aux/cgi/rss.cgi</code>) that will serve
RSS feeds for users.  Install this like <code>blerg.cgi</code> above.
As of 1.9.0, this is a perl FastCGI script, so you will have to make
sure the perl libraries are available to it.  A good way of doing that
is to install to an environment directory, as described below.

<h4>Installing to an environment directory</h4>

<p>The Makefile has support for installing Blërg into a directory that
includes tools, libraries, and configuration snippets for shell and web
servers.  Use it as <code>make install-environment
  ENV_DIR=&lt;directory&gt;</code>.  Under &lt;directory&gt;/etc will be
a shell script that sets environment variables, and configuration
snippets for nginx and apache to do the same.  This should make it
somewhat easier to use Blërg in a self-contained way.

<p>For example, this will install Blërg to an environment directory
inside your home directory:

<pre>user@devhost:~/blerg$ make install-environment ENV_DIR=$HOME/blerg-env
...
user@devhost:~/blerg$ . ~/blerg-env/etc/env.sh
</pre>

<p>Then, you will be able to run tools like <code>blergtool</code>, and
it will operate on data inside <code>~/blerg-env/data</code>.  Likewise,
you can include
<code>/home/user/blerg-env/etc/nginx-fastcgi-vars.conf</code> or
<code>/home/user/blerg-env/etc/apache-setenv.conf</code> in your
webserver to make the CGI/FastCGI scripts to the same thing.


<h2><a name="api">API</a></h2>

<p>Blërg's API was designed to be as simple as possible.  Data sent from
the client is POSTed with the application/x-www-form-urlencoded
encoding, and a successful response is always JSON.  The API endpoints
will be described as though the server were serving requests from the
root of the wesite.

<h3><a name="api_definitions">API Definitions</a></h3>

<p>On failure, all API calls return either a standard HTTP error
response, like 404 Not Found if a record or user doesn't exist, or a 200
response with a 'JSON failure', which will look like this:

<pre>{"status": "failure"}</pre>

<p>Blërg doesn't currently explain <i>why</i> there is a failure, and
I'm not sure it ever will.

<p>On success, you'll either get some JSON relating to your request (for
/get, /tag, or /info), or a 'JSON success' response (for /create, /put,
/login, or /logout), which looks like this:

<pre>{"status": "success"}</pre>

<p>For the CGI backend, you may get a 500 error if something goes wrong.
For the HTTP backend, you'll get nothing (since it will have crashed),
or maybe a 502 Bad Gateway if you have it behind another web server.

<p>All usernames must be 32 characters or less.  Usernames must contain
only the ASCII characters 0-9, A-Z, a-z, underscore (_), and hyphen (-).
Passwords can be at most 64 bytes, and have no limits on characters (but
beware: if you have a null in the middle, it will stop checking there
because I use <code>strncmp(3)</code> to compare).

<p>Tags must be 64 characters or less, and can contain only the ASCII
characters 0-9, A-Z, a-z, underscore (_), and hyphen (-).

<h3><a name="api_authorization">Authorization</a></h3>

<p>As the result of a successful <a href="#api_login">login</a>, the server
will send back a cookie named <code>auth</code>.  This cookie authorizes
restricted requests, and must be sent for any API endpoint marked <span
class="feature">authorization</span>, or else you will get a 403 Forbidden
response.  The cookie format looks like:

auth=username/abcdef0123456789abcdef0123456789

That is a username, a forward slash, and 32 hexadecimal digits which denote the
"token" identifying the session.  On logout, the server will invalidate the
token and expire the cookie.

<h3><a name="api_create">/create</a> - create a new user</a></h3>

<p>To create a user, POST to /create with <code>username</code> and
<code>password</code> parameters for the new user.  The server will
respond with JSON failure if the user exists, or if the user can't be
created for some other reason.  The server will respond with JSON
success if the user is created.

<h3><a name="api_login">/login</a> - log in</a></h3>

<p>POST to /login with the <code>username</code> and
<code>password</code> parameters for an existing user.  The server will
respond with JSON failure if the user does not exist or if the password
is incorrect.  On success, the server will respond with JSON success,
and will set a cookie named 'auth' that must be sent by the client when
accessing restricted API functions (See <a
href="#api_authorization">Authorization</a> above).

<h3><a name="api_logout">/logout</a> - log out</a></h3>
<div class="feature">authorization</div>

<p>POST to /logout.  The server will respond with JSON failure if the
user does not exist or if the request is unauthorized.  The server will
respond with JSON success after the user is successfully logged out.

<h3><a name="api_put">/put</a> - add a new record</a></h3>
<div class="feature">authorization</div>

<p>POST to /put with a <code>data</code> parameter.  The server will
respond with JSON failure if the request is unauthorized, if the user
doesn't exist, or if <code>data</code> contains more than 65535 bytes
<i>after</i> URL decoding.  The server will respond with JSON success
after the record is successfully added.

<h3><a name="api_get">/get/(user), /get/(user)/(start record)-(end record)</a> - get records for a user</a></h3>

<p>A GET request to /get/(user), where (user) is the user desired, will
return the last 50 records for that user in a list of objects.  The
record objects look like this:

<pre>
{
  "record":"0",
  "timestamp":1294309438,
  "data":"eatin a taco on fifth street"
}
</pre>

<p><code>record</code> is the record number, <code>timestamp</code> is
the UNIX epoch timestamp (i.e., the number of seconds since Jan 1 1970
00:00:00 GMT), and <code>data</code> is the content of the record.  The
record number is sent as a string because while Blërg supports record
numbers up to 2<sup>64</sup> - 1, Javascript uses floating point for all
its numbers, and can only support integers without truncation up to
2<sup>53</sup>.  This difference is largely academic, but I didn't want
this problem to sneak up on anyone who is more insane than I am. :]

<p>The second form, /get/(user)/(start record)-(end record), retrieves a
specific range of records, from (start record) to (end record)
inclusive.  You can retrieve at most 100 records this way.  If (end
record) - (start record) specifies more than 100 records, or if the
range specifies invalid records, or if the end record is before the
start record, the server will respond with JSON failure.

<h3><a name="api_info">/info/(user)</a> - Get information about a user</a></h3>

<p>A GET request to /info/(user) will return a JSON object with
information about the user (currently only the number of records).  The
info object looks like this:

<pre>
{
  "record_count": "544"
}
</pre>

<p>Again, the record count is sent as a string for 64-bit safety.

<h3><a name="api_tag">/tag/(#|H|@)(tagname)</a> - Retrieve records containing tags</a></h3>

<p>A GET request to this endpoint will return the last 50 records
associated with the given tag.  The first character is either # or H for
hashtags, or @ for mentions (I call them ref tags).  You should URL
encode the # or @, lest some servers complain at you.  The H alias for #
was created because Apache helpfully strips the fragment of a URL
(everything from the # to the end) before handing it off to the CGI,
even if the hash is URL encoded.  The record objects also contain an
extra <code>author</code> field, like so:

<pre>
{
  "author":"Jon",
  "record":"57",
  "timestamp":1294555793,
  "data":"I'm taking #garfield to the vet."
}
</pre>

<p>There is currently no support for getting more than 50 tags, but /tag
will probably mutate to work like /get.

<h3><a name="api_subscribe">/subscribe/(user)</a> - Subscribe to a
user's updates</a></h3>
<div class="feature">authorization</div>

<p>POST to /subscribe/(user) with a <code>subscribed</code> parameter
that is either "true" or "false", indicating whether (user) should be
subscribed to or not.  The server will respond with JSON failure if the
request is unauthorized or if the user doesn't exist.  The server will
respond with JSON success after the subscription request is successfully
registered.

<h3><a name="api_feed">/feed</a> - Get updates for subscribed users</h3>
<div class="feature">authorization</div>

<p>POST to /feed, with a <code>username</code> parameter and an auth
cookie.  The server will respond with a JSON list of the last 50 updates
from all subscribed users, in reverse chronological order.  Fetching
/feed does not reset the new message count returned from /status.  To do
that, look at <a href="#api_status">POST /status</a>.

<p>NOTE: subscription notifications are only stored while subscriptions
are active.  Any records inserted before or after a subscription is
active will not show up in /feed.

<h3><a name="api_status">/status, /status/(user)</a> - Get or clear
general and user-specific status</a></h3>
<div class="feature">authorization</div>

<p>GET to /status to get information about your account.  It tells you
the number of new subscription records since the last time the
subscription counter was reset, and a flag for whether the account was
mentioned since the last time the mention flag was cleared.  The server
will respond with a JSON object:

<pre>
{
  "feed_new": 3,
  "mentioned": false
}
</pre>

<p>POST to /status with a <code>clear</code> parameter that is either
"feed" or "mentioned" to reset either the subscription counter or the
mention flag, respectively.  There is not currently a way to clear both
with a single request.  The server will respond with JSON success.

<p>GET to /status/(user) to get subscription information for a
particular user.  The server will respond with a simple JSON object:

<pre>
{"subscribed":true}
</pre>

<p>The value of "subscribed" will be either true or false depending on
the subscription status.

<h3><a name="api_passwd">/passwd</a> - Change a user's password</a></h3>
<div class="feature">authorization</div>

<p>POST to /passwd with <code>password</code> and
<code>new_password</code> parameters to change the user's password.  For
extra protection, changing a password requires sending the user's
current password in the <code>password</code> parameter.  If
authentication is successful and the password matches, the user's
password is set to <code>new_password</code> and the server responds
with JSON success.

If the password doesn't match, or one of <code>password</code> or
<code>new_password</code> are missing, the server returns JSON failure.

<h2><a name="libraries">Libraries</a></h2>

<h3><a name="lib_c">C</a></h3>

<p>Most of Blërg's core functionality is packaged in a static library
called <code>blerg.a</code>.  It's not designed to be public or
installed with `make install-environment`, but it should be relatively
straightforward to use it in C programs.  Look at the headers under the
<code>database</code> directory.

<p>A secondary library called <code>blerg_auth.a</code> handles the
authentication layer of Blërg.  To use it, look at
<code>common/auth.h</code>.

<h3><a name="lib_perl">Perl</a></h3>

<p>As of 1.9.0, Blërg includes a perl library called
<code>Blerg::Database</code>.  It wraps the core and authentication
functionality in a perlish interface.  The module has its own POD
documentation, which you can read with your favorite POD reader, from
the manual installed in an environment directory, or in HTML <a
href="perl/Blerg-Database.html">here</a>.

<h2><a name="design">Design</a></h2>

<h3><a name="motivation">Motivation</a></h3>

<p>Blërg was created as the result of a thought experiment: "What if
Twitter didn't need thousands of servers? What if its millions of users
could be handled by a single highly efficient server?"  This is probably
an unreachable goal due to the sheer amount of I/O, but we can certainly
try to do better.  Blërg was thus designed as a system with very simple
requirements:

<ol>
<li>Store and fetch small chunks of text efficiently</li>
<li>Create fast indexes for hash tags and @ mentions</li>
<li>Provide a HTTP interface web apps can use</li>
</ol>

<p>And to further simplify, I didn't bother handling deletes, full text
search, or more complicated tag searches.  Blërg only does the basics.

<h3><a name="web_app_stack">Web App Stack</a></h3>

<table class="pizzapie">
<tr><th>Classical model</th></tr>
<tr>
  <td style="background-color: blue; color: white"><b>Client App</b><br>HTML/Javascript</td>
</tr>
<tr>
  <td style="background-color: #9F0000; color: white"><b>Webserver</b><br>Apache, lighttpd, nginx, etc.</td>
</tr>
<tr>
  <td style="background-color: #009F00; color: white"><b>Server App</b><br>Python, Perl, Ruby, etc.</td>
</tr>
<tr>
  <td style="background-color: #404040; color: white"><b>Database</b><br>MySQL, PostgreSQL, MongoDB, CouchDB, etc.</td>
</tr>
</table>

<p>Modern web applications have at least a four-layer approach.  You
have the client-side browser app, the web server, the server-side
application, and the database.  Your data goes through a lot of layers
before it actually resides on disk somewhere (or, as they're calling it
these days, "The Cloud" *waves hands*).  Each of those layers requires
some amount of computing resources, so to increase throughput, we must
make the layers more efficient, or reduce the number of layers.

<table class="pizzapie">
<tr><th>Blërg model</th></tr>
<tr>
  <td style="background-color: blue; color: white"><b>Blërg Client App</b><br>HTML/Javascript</td>
</tr>
<tr>
  <td style="background-color: #404040; color: white"><b>Blërg Database</b><br>Fuckin' hardcore C and shit</td>
</tr>
</table>

<p>Blërg does both by smashing the last two or three layers into one
application.  Blërg can be run as either a standalone web server
(currently deprecated because maintaining two versions is hard), or as a
CGI (FastCGI support is planned, but I just don't care right now).  Less
waste, more throughput.  As a consequence of this, the entirety of the
application logic that the user sees is implemented in the client app in
Javascript.  That's why all the URLs have #'s &mdash; the page is loaded
once and switched on the fly to show different views, further reducing
load on the server.  Even parsing hash tags and URLs are done in client
JS.

<p>The API is simple and pragmatic.  It's not entirely RESTful, but is
rather designed to work well with web-based front-ends.  Client data is
always POSTed with the usual application/x-www-form-urlencoded encoding,
and server data is always returned in JSON format.

<p>The HTTP interface to the database idea has already been done by <a
href="http://couchdb.apache.org/">CouchDB</a>, though I didn't know that
until after I wrote Blërg. :)

<h3><a name="database">Database</a></h3>

<p>I was impressed by <a
href="http://www.varnish-cache.org/">varnish</a>'s design, so I decided
early in the design process that I'd try out mmaped I/O.  Each user in
Blërg has their own database, which consists of a metdata file, and one
or more data and index files.  The data and index files are memory
mapped, which hopefully makes things more efficient by letting the OS
handle when to read from disk (or maybe not &mdash; I haven't
benchmarked it).  The index files are preallocated because I believe
it's more efficient than writing to it 40 bytes at a time as records are
added.  The database's limits are reasonable:

<table class="statistics">
<tr><td>maximum record size</td><td>65535 bytes</td></tr>
<tr><td>maximum number of records per database</td><td>2<sup>64</sup> - 1</td></tr>
<tr><td>maximum number of tags per record</td><td>1024</td></tr>
<table>

<p>So as not to create grossly huge and unwieldy data files, the
database layer splits data and index files into many "segments"
containing at most 64K entries each.  Those of you doing some quick
mental math may note that this could cause a problem on 32-bit machines
&mdash; if a full segment contains entries of the maximum length, you'll
have to mmap 4GB (32-bit Linux gives each process only 3GB of virtual
address space).  Right now, 32-bit users should change
<code>RECORDS_PER_SEGMENT</code> in <code>config.h</code> to something
lower like 32768.  In the future, I might do something smart like not
mmaping the whole fracking file.

<table class="bitstructure">
<tr><th>Record Index Structure</th></tr>
<tr><td class="B4">offset (32-bit integer)</td></tr>
<tr><td class="B2">length (16-bit integer)</td></tr>
<tr><td class="B2">flags (16-bit integer)</td></tr>
<tr><td class="B4">timestamp (32-bit integer)</td></tr>
</table>

<p>A record is stored by first appending the data to the data file, then
writing an entry in the index file containing the offset and length of
the data, as well as the timestamp.  Since each index entry is fixed
length, we can find the index entry simply by multiplying the record
number we want by the size of the index entry.  Upshot: constant-time
random-access reads and constant-time writes.  As an added bonus,
because we're using append-only files, we get lockless reads.

<table class="bitstructure">
<tr><th>Tag Structure</th></tr>
<tr><td class="B32">username (32 bytes)</td></tr>
<tr><td class="B8">record number (64-bit integer)</td></tr>
</table>

<p>Tags are handled by a separate set of indices, one per tag.  When a
record is added, it is scanned for tags, then entries are appended to
each tag index for the tags found.  Each index record simply stores the
user and record number.  Tags are searched by opening the tag file,
reading the last 50 entries or so, and then reading all the records
listed.  Voila, fast tag lookups.

<p>At this point, you're probably thinking, "Is that it?"  Yep, that's
it.  Blërg isn't revolutionary, it's just a system whose requirements
were pared down until the implementation could be made dead simple.

<p>Also, keeping with the style of modern object databases, I haven't
implemented any data safety (har har).  Blërg does not sync anything to
disk before returning success.  This should make Blërg extremely fast,
and totally unreliable in a crash.  But that's the way you want it,
right? :]

<h3><a name="subscriptions">Subscriptions</a></h3>

<p>When I first started thinking about the idea of subscriptions, I
immediately came up with the naïve solution: keep a list of users to
which users are subscribed, then when you want to get updates, iterate
over the list and find the last entries for each user.  And that would
work, but it's kind of costly in terms of disk I/O.  I have to visit
each user in the list, retrieve their last few entries, and store them
somewhere else to be sorted later.  And worse, that computation has to
be done every time a user checks their feed. As the number of users and
subscriptions grows, that will become a problem.

<p>So instead, I thought about it the other way around. Instead of doing
all the work when the request is received, Blërg tries to do as much as
possible by "pushing" updates to subscribed users.  You can think of it
kind of like a mail system.  When a user posts new content, a
notification is "sent" out to each of that user's subscribers.  Later,
when the subscribers want to see what's new, they simply check their
mailbox.  Checking your mailbox is usually a lot more efficient than
going around and checking everyone's records yourself, even with the
overhead of the "mailman."

<p>The "mailbox" is a subscription index, which is identical to a tag
index, but is a per-user construct.  When a user posts a new record, a
subscription index record is written for every subscriber.  It's a
similar amount of I/O as the naïve version above, but the important
difference is that it's only done once.  Retrieving records for accounts
you're subscribed to is then as simple as reading your subscription
index and reading the associated records.  This is hopefully less I/O
than the naïve version, since you're reading, at most, as many accounts
as you have records in the last N entries of your subscription index,
instead of all of them.  And as an added bonus, since subscription index
records are added as posts are created, the subscription index is
automatically sorted by time!  To support this "mail" architecture, we
also keep a list of subscribers and subscrib...ees in each account.

<h3><a name="problems">Problems, Caveats, and Future Work</a></h3>

<p>Blërg probably doesn't actually work like Twitter because I've never
actually had a Twitter account.

<p>I couldn't find a really good fast HTTP server library.
Libmicrohttpd is small, but it's focused on embedded applications, so it
often eschews speed for small memory footprint.  This is especially
apparent when you watch it chew through a POST request 300 bytes at a
time even though you've specified a buffer size of 256K.
<code>blerg.httpd</code> is still pretty fast this way &mdash; on my
2GHz Opteron 246, <a
href="http://www.joedog.org/index/siege-home">siege</a> says it serves a
690-byte /get request at about 945 transactions per second, average
response time 0.05 seconds, with 100 concurrent accesses &mdash; but a
fast HTTP server implementation could knock this out of the park.

<p>Libmicrohttpd is also really difficult to work with.  If you look at
the code, <code>http_blerg.c</code> is about 70% longer than
<code>cgi_blerg.c</code> simply because of all the iterator hoops I had
to jump through to process POST requests.  And if you can believe it, I
wrote <code>http_blerg.c</code> first. If I'd done it the other way
around, I probably would have given up on libmicrohttpd. :-/

<p>The data structures written to disk are dependent on the size and
endianness of the primitive data types on your architecture and OS.
This means that the databases are not portable.  A dump/import tool is
probably the easiest way to handle this.

<p>I do want to make a FastCGI version eventually, and this will
probably be a rather simple modification of cgi_blerg.

<p>Implementing deletes will be... interesting.  There is room in the
record index for a 'deleted' flag, but the problem is deleting any tags
referenced in the data.  This requires rescanning the record content and
putting a 'deleted' flag in the tag indices.  This will not be pretty,
so I'm just going to ignore it and hope nobody makes any mistakes. ;]

<p>Tag indices can grow arbitrarily large, which will cause problems for
32-bit machines around the 3GB mark.  Still, that's something like 80
million tags, so maybe it's not something to worry about.

<p>The API currently requires the client to transmit the user's password
in the clear.  A digest-based authentication scheme would be better,
though for real security, the app should run over HTTPS.

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