#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <math.h>
#include "share/compat.h"
#include "FLAC/assert.h"
#include "FLAC/format.h"
#include "private/window.h"
#ifndef FLAC__INTEGER_ONLY_LIBRARY
void FLAC__window_bartlett(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
if (L & 1) {
for (n = 0; n <= N/2; n++)
window[n] = 2.0f * n / (float)N;
for (; n <= N; n++)
window[n] = 2.0f - 2.0f * n / (float)N;
}
else {
for (n = 0; n <= L/2-1; n++)
window[n] = 2.0f * n / (float)N;
for (; n <= N; n++)
window[n] = 2.0f - 2.0f * n / (float)N;
}
}
void FLAC__window_bartlett_hann(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.62f - 0.48f * fabs((float)n/(float)N-0.5f) - 0.38f * cos(2.0f * M_PI * ((float)n/(float)N)));
}
void FLAC__window_blackman(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.42f - 0.5f * cos(2.0f * M_PI * n / N) + 0.08f * cos(4.0f * M_PI * n / N));
}
void FLAC__window_blackman_harris_4term_92db_sidelobe(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n <= N; n++)
window[n] = (FLAC__real)(0.35875f - 0.48829f * cos(2.0f * M_PI * n / N) + 0.14128f * cos(4.0f * M_PI * n / N) - 0.01168f * cos(6.0f * M_PI * n / N));
}
void FLAC__window_connes(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
const double N2 = (double)N / 2.;
FLAC__int32 n;
for (n = 0; n <= N; n++) {
double k = ((double)n - N2) / N2;
k = 1.0f - k * k;
window[n] = (FLAC__real)(k * k);
}
}
void FLAC__window_flattop(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.21557895f - 0.41663158f * cos(2.0f * M_PI * n / N) + 0.277263158f * cos(4.0f * M_PI * n / N) - 0.083578947f * cos(6.0f * M_PI * n / N) + 0.006947368f * cos(8.0f * M_PI * n / N));
}
void FLAC__window_gauss(FLAC__real *window, const FLAC__int32 L, const FLAC__real stddev)
{
const FLAC__int32 N = L - 1;
const double N2 = (double)N / 2.;
FLAC__int32 n;
for (n = 0; n <= N; n++) {
const double k = ((double)n - N2) / (stddev * N2);
window[n] = (FLAC__real)exp(-0.5f * k * k);
}
}
void FLAC__window_hamming(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.54f - 0.46f * cos(2.0f * M_PI * n / N));
}
void FLAC__window_hann(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(2.0f * M_PI * n / N));
}
void FLAC__window_kaiser_bessel(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.402f - 0.498f * cos(2.0f * M_PI * n / N) + 0.098f * cos(4.0f * M_PI * n / N) - 0.001f * cos(6.0f * M_PI * n / N));
}
void FLAC__window_nuttall(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = (FLAC__real)(0.3635819f - 0.4891775f*cos(2.0f*M_PI*n/N) + 0.1365995f*cos(4.0f*M_PI*n/N) - 0.0106411f*cos(6.0f*M_PI*n/N));
}
void FLAC__window_rectangle(FLAC__real *window, const FLAC__int32 L)
{
FLAC__int32 n;
for (n = 0; n < L; n++)
window[n] = 1.0f;
}
void FLAC__window_triangle(FLAC__real *window, const FLAC__int32 L)
{
FLAC__int32 n;
if (L & 1) {
for (n = 1; n <= (L+1)/2; n++)
window[n-1] = 2.0f * n / ((float)L + 1.0f);
for (; n <= L; n++)
window[n-1] = (float)(2 * (L - n + 1)) / ((float)L + 1.0f);
}
else {
for (n = 1; n <= L/2; n++)
window[n-1] = 2.0f * n / ((float)L + 1.0f);
for (; n <= L; n++)
window[n-1] = (float)(2 * (L - n + 1)) / ((float)L + 1.0f);
}
}
void FLAC__window_tukey(FLAC__real *window, const FLAC__int32 L, const FLAC__real p)
{
if (p <= 0.0)
FLAC__window_rectangle(window, L);
else if (p >= 1.0)
FLAC__window_hann(window, L);
else {
const FLAC__int32 Np = (FLAC__int32)(p / 2.0f * L) - 1;
FLAC__int32 n;
FLAC__window_rectangle(window, L);
if (Np > 0) {
for (n = 0; n <= Np; n++) {
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * n / Np));
window[L-Np-1+n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * (n+Np) / Np));
}
}
}
}
void FLAC__window_partial_tukey(FLAC__real *window, const FLAC__int32 L, const FLAC__real p, const FLAC__real start, const FLAC__real end)
{
const FLAC__int32 start_n = (FLAC__int32)(start * L);
const FLAC__int32 end_n = (FLAC__int32)(end * L);
const FLAC__int32 N = end_n - start_n;
FLAC__int32 Np, n, i;
if (p <= 0.0f)
FLAC__window_partial_tukey(window, L, 0.05f, start, end);
else if (p >= 1.0f)
FLAC__window_partial_tukey(window, L, 0.95f, start, end);
else {
Np = (FLAC__int32)(p / 2.0f * N);
for (n = 0; n < start_n && n < L; n++)
window[n] = 0.0f;
for (i = 1; n < (start_n+Np) && n < L; n++, i++)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Np));
for (; n < (end_n-Np) && n < L; n++)
window[n] = 1.0f;
for (i = Np; n < end_n && n < L; n++, i--)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Np));
for (; n < L; n++)
window[n] = 0.0f;
}
}
void FLAC__window_punchout_tukey(FLAC__real *window, const FLAC__int32 L, const FLAC__real p, const FLAC__real start, const FLAC__real end)
{
const FLAC__int32 start_n = (FLAC__int32)(start * L);
const FLAC__int32 end_n = (FLAC__int32)(end * L);
FLAC__int32 Ns, Ne, n, i;
if (p <= 0.0f)
FLAC__window_punchout_tukey(window, L, 0.05f, start, end);
else if (p >= 1.0f)
FLAC__window_punchout_tukey(window, L, 0.95f, start, end);
else {
Ns = (FLAC__int32)(p / 2.0f * start_n);
Ne = (FLAC__int32)(p / 2.0f * (L - end_n));
for (n = 0, i = 1; n < Ns && n < L; n++, i++)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Ns));
for (; n < start_n-Ns && n < L; n++)
window[n] = 1.0f;
for (i = Ns; n < start_n && n < L; n++, i--)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Ns));
for (; n < end_n && n < L; n++)
window[n] = 0.0f;
for (i = 1; n < end_n+Ne && n < L; n++, i++)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Ne));
for (; n < L - (Ne) && n < L; n++)
window[n] = 1.0f;
for (i = Ne; n < L; n++, i--)
window[n] = (FLAC__real)(0.5f - 0.5f * cos(M_PI * i / Ne));
}
}
void FLAC__window_welch(FLAC__real *window, const FLAC__int32 L)
{
const FLAC__int32 N = L - 1;
const double N2 = (double)N / 2.;
FLAC__int32 n;
for (n = 0; n <= N; n++) {
const double k = ((double)n - N2) / N2;
window[n] = (FLAC__real)(1.0f - k * k);
}
}
#endif